Packages tagged: gamedev

Animated Kitty
Simple platform game. Learning project. Unity 2D, WebGL. Assets from: https://www.gameart2d.com/miscellaneous.html
Pure Nim #WebGL game platform gamedev unity2d
Nimtendo64
Nim wrapper for libDragon(preview branch)
Stale Wrapper game-development gamedev gamedev-framework gamedev-library gamedev-tool
XSM_Extended_State_Machine
A personal implementation of StateCharts for Godot. This Extended State Machine provides easy to use timers and animations, simply by creating Nodes in Editor (composition). A basic platform example
Pure Nim fsm gamedev godot plugin state
chipmunk7
Bindings for Chipmunk, a fast and lightweight 2D game physics library.
Wrapper chipmunk chipmunk7 collision gamedev game linux macos win
drawim
Simple library to draw stuff on a window
Pure Nim draw drawing gamedev linux macos win
gnu
Godot-Nim Utility - Godot gamedev with Nim
Pure Nim gamedev godot game engine utility linux macos win
naecs
A new awesome nimble package
Moderate Pure Nim archetype data-oriented-design ecs gamedev games 0.1.0 linux macos win
naylib
Yet another raylib Nim wrapper
Wrapper library wrapper raylib gamedev linux macos win
nim2d
2d game engine for Nim, inspired by Love2d (SDL3 / SDL_GPU)
Pure Nim game engine 2d gamedev sdl
nim_tiled
Tiled map loader for the Nim programming language
Pure Nim tiled gamedev tmx indie linux macos win
origin
A graphics math library
Pure Nim gamedev library math matrix vector
playdate
Playdate Nim bindings with extra features.
Wrapper nim game playdate gamedev bindings 0.23.0 linux macos win
polymers
A library of components and systems for use with the Polymorph ECS
Pure Nim entity-component-system ecs gamedev metaprogramming compile-time linux macos win
polymorph
An entity-component-system with a focus on compile time optimisation
Pure Nim entity-component-system ecs gamedev metaprogramming compile-time linux macos win