hangover

A game engine in Nim with an opengl backend

Pure Nim score 15/100 · tests present · no docs generated

Summary

Latest Version Unknown
License MIT
CI Status Failing
Downloads 0
Last Indexed 2026-07-21 05:25

Tags

Installation

nimble install hangover
choosenim install hangover
git clone https://github.com/bob16795/hangover

OS Compatibility

Platform Linux macOS Windows FreeBSD OpenBSD NetBSD Android iOS WASM Embedded
hangover - - - - - - -

Source

Repository https://github.com/bob16795/hangover
Homepage https://github.com/bob16795/hangover
Registry Source nimble_official

README

Hangover Build Status Loc Nimble

HangOver

Contents

What is Hangover?

In short, it is a 2D game engine written in Nim. Hangover started as a full rewrite of a game engine called gin, which was inspired by Monogame. At the point of writing this, Hangover has been inspired by Unity, GodotNim and more.

Why Use Hangover?

There are little to no reasons to use hangover as it was just made as a side project, but these are the reasons I use it.

Optional EC code

Hangover supports a ec system based off unitys. Allowing an "easier" transition from unity to Hangover.

Clean(ish) Code

Hangover uses nims macros to define systems, allowing for cleaner code.

Games Made in Hangover