opengl
High-level and low-level wrapper for OpenGL
Wraps a native library — check OS Compatibility below for platform-specific linking notes.
Summary
| Latest Version | Unknown |
|---|---|
| License | MIT |
| CI Status | Failing |
| Downloads | 0 |
| Last Indexed | 2026-07-21 05:23 |
Tags
Installation
nimble install opengl
choosenim install opengl
git clone https://github.com/nim-lang/opengl
OS Compatibility
| Platform | Linux | macOS | Windows | FreeBSD | OpenBSD | NetBSD | Android | iOS | WASM | Embedded |
|---|---|---|---|---|---|---|---|---|---|---|
| opengl | ✓ | ✓ | ✓ | - | - | - | - | - | - | - |
Source
| Repository | https://github.com/nim-lang/opengl |
|---|---|
| Homepage | https://github.com/nim-lang/opengl |
| Registry Source | nimble_official |
README
opengl
An OpenGL interface
Extension loading
loadExtensions() must be executed after the creation of a rendering context and before any OpenGL extension procs are used.
Automatic error checking
The OpenGL procs do perform automatic error checking by default. This can be disabled at compile-time by defining the conditional symbol noAutoGLerrorCheck (-d:noAutoGLerrorCheck), in which case the error checking code will be omitted from the binary; or at run-time by executing this statement: enableAutoGLerrorCheck(false).
Building with x11 (linux)
When receiving the following error:
<path-to-opengl>/opengl/private/prelude.nim(5, 10) Error: cannot open file: X
Version 1.2.0 is broken for Linux builds, as x11 is imported incorrectly - use 1.2.2 or greater!